| GLIDER is a language for simulation of continuous or discrete systems.  The simulated system is conceptualized as a collection of subsystems
that interchange information in different ways. The subsystems may
store, transform, transmit, create and delete information.
 GLIDER offers the following features to represent systems and information processes:
 
        The system is represented as a network, where each node represents one subsystem. 
        
        The nodes may belong to different classes according to their characteristics.
        
        The transformation of Information is described and performed by means of a method (programming code) associated to each node.
        
        Information
interchange among nodes is accomplished by the method acting upon
shared variables, with use of files and by message interchange
among  nodes. 
        Information is stored in variables, files or lists of received messages in nodes.  |                     details... |