GLIDER is a language for simulation of continuous or discrete systems.
The simulated system is conceptualized as a collection of subsystems
that interchange information in different ways. The subsystems may
store, transform, transmit, create and delete information.
GLIDER offers the following features to represent systems and information processes:
- The system is represented as a network, where each node represents one subsystem.
- The nodes may belong to different classes according to their characteristics.
- The transformation of Information is described and performed by means of a method (programming code) associated to each node.
- Information
interchange among nodes is accomplished by the method acting upon
shared variables, with use of files and by message interchange
among nodes.
- Information is stored in variables, files or lists of received messages in nodes.
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